You can help expand this article with text translated from the corresponding article in German. (January 2025) Click [show] for important translation instructions.
Machine translation, like DeepL or Google Translate, is a useful starting point for translations, but translators must follow the LLM translation guideline, revise errors as necessary and confirm that the translation is accurate, rather than simply copy-pasting machine-translated text into the English Wikipedia.
Consider adding a topic to this template: there are already 1,894 articles in the main category, and specifying|topic= will aid in categorization.
Do not translate text that appears unreliable or low-quality. If possible, verify the text with references provided in the foreign-language article.
You must provide copyright attribution in the edit summary accompanying your translation by providing an interlanguage link to the source of your translation. A model attribution edit summary is Content in this edit is translated from the existing German Wikipedia article at [[:de:Nvidia Omniverse]]; see its history for attribution.
You may also add the template {{Translated|de|Nvidia Omniverse}} to the talk page.
Omniverse is a real-time 3D graphics collaboration platform created by Nvidia.[1] It has been used for applications in the visual effects and "digital twin" industrial simulation industries.[2] Omniverse makes extensive use of the Universal Scene Description (USD) format.[3]
Third-party Integrations
Omniverse supports integration with external computer-aided design tools through third-party connectors. For example, academic work has demonstrated a connector linking Omniverse with the open-source CAD system FreeCAD, enabling collaborative access to CAD geometry via the Omniverse Nucleus server and extending Omniverse usage beyond media and entertainment workflows.[4]